The Freljord is an unforgiving place, a mountainous land covered in snow and ice. Travel, especially in the winter, can be very dangerous. The elements often claim even those who have spent their entire lives there. The boy known as Nunu is one of those who fell prey to such tragedy. One day when he was a young child, Nunu rode on his father’s back as they returned from a trapping expedition in the mountains. An unexpected blizzard came upon them, forcing them to seek refuge in a cave. The tempest lasted for days. Nunu’s father had to leave to find food, but never returned. Eventually the blizzard cleared and the young child lay dying on the mountainside. Fortunately, this was the land of the yetis, powerful beasts with whom Nunu’s father had secured an arrangement for safe passage. A young yeti boy named Willump found Nunu and brought him home. From then on, Nunu was raised by the yetis. When the League of Legends was formed, the yetis knew they needed a champion. Riding his brother Willump, Nunu became that champion.

Ah yes, Nunu, one of the tank mages in the game. It is very hard to decide whether you would want to go full tank with Nunu or full AP. Although it is best to have a mix of both, in some games you have no choice but to go full out tank, and other games you have to go full AP. The thing that makes Nunu a hero is his ulti- the big white circle of rape. A very big problem with this ulti is that it requires a decent amount of thought process. This ulti need chanelling so you have to know when to hit it, otherwise you will just be stunned, prisoned or taunted out of it. The cooldown of the ulti is not that bad really, but it would not hurt to get just one cooldown reduction item. In some games, you would have to sacrifice yourself to be the focus of the other team when you pop your ulti. Other times, there are tanks that will drag the attention of the enemy and then you must rush in and ulti rape with a lot of AP. If your opposing team has a lot of crowd control heroes, it would be best to go more on tank. If the have just a couple, then going all out mage AP will really, really really hurt them. Mage, tank or both- that’s Nunu for you. Vlad IS  mage-tank- you, however, can choose.

Stats

Damage 51.06 (+3.45 / per level)
Health 437 (+108 / per level)
Mana 213 (+42 / per level)
Move Speed 315
Armor 16.5 (+3.5 / per level)
Spell Block 30 (+0 / per level)
Health Regen 1.41 (+0.16 / per level)
Mana Regen 0.82 (+0.06 / per level)

Always remember that Nunu is support. There are some games where you just manage to rape and then you can pretty much become mage assassin. You rely on your abilities- your melee attack does almost no damage at all.  Your job is to increase your DPS’s attack and movement speed, ulti in groupfights, throw snowballs at any faggot escapers and eat minions. Pretty simplyeh?

Consume - The Yeti takes a bite out of target minion, dealing heavy damage to it and restoring his own health.

Takes a bite out of target minion, dealing 500/600/700/800/900 true damage and restoring 125/180/235/290/345 (+1) health.

Cost   60/60/60/60/60 Mana     Range 100

Well, you pretty much just eat a minion. You get back a decent amount of health and you deal a lot of damage to the minion. Very good for laning early on but pretty useless late game. Don’t forget to gobble up a minion nearby in a fight if you are low on health. Barely costs any mana mid to late game.

Blood Boil - Invigorates an allied unit and Nunu by heating their blood, increasing attack speed and movement speed.

Increases an allied unit’s attack speed by 25/35/45/55/65% and movement speed by 11/12.5/13/14.5/15% for 15 seconds. Nunu also gains the effects of Bloodboil if casted on an allied unit.

Cost   50/50/50/50/50 Mana    Range  700

If you got a DPS, spam this ability to him. Also use it frequently on yourself- it does not cost much to use, the bonus speed is a plus. But please prioritize this ability on a DPS instead of yourself- you are a tank.

Ice Blast - Nunu throws a ball of ice at an enemy unit, dealing damage and slowing their movement speed for 4 seconds.

Nunu throws a ball of ice at an enemy unit, dealing 85/130/175/225/275 (+1) magic damage and slowing their movement speed by 40/45/50/55/60% and attack speed by 25% for 4 seconds.

Cost   75/85/95/105/115 Mana    Range   550

Very very good for chasing down opponents. Another very good spam ability which only costs 115 mana at most. 40-60% slow is nothing to joke about; more so if it is for 4 seconds and only about a 6 second cooldown.

Absolute Zero - Nunu begins to sap the area of heat, gradually slowing all nearby enemies. When the ability ends, he deals massive damage to all enemies caught in the area.

While channeling for 3 seconds, slows nearby enemy units’ attack speed and movement speed. After channeling, enemies caught in the area are dealt 625/875/1125 (+2.5) magic damage.

Cost   150/150/150 Mana   Range  550

Damage is indeed massive- 1125 + whatever ability power you have*2.5. A full AP Nunu can pretty much nuke a tank down to nearly half health- for real. The bitchy thing is the 3 second channel. Time this ulti properly, making sure that you will not get out of its channel, and you will rape. Request allies to focus the attention of enemies or you use yourself to grab their attention. This is why you would have to be there every group fight, you will be very much needed. If you have a Galio on your team, then your ulti and his can pretty much nuke your enemies down to almost nothing; an Amumu would not be bad as well but then his ulti does no damage. Galio and Nunu- it cannot get any better than that.

Visionary - Nunu can cast a spell for free after 7 attacks.

Very useful- would ensure that you would never run out of mana. If you DO have mana problems, then something is really wrong with the way you are playing. Your first 2 abilities cost almost nothing and your next 2 don’t cost much at all. Moreover, if you have no mana and your visinoary is on- you can even cast your ulti. You should worry more about cooldown reduction for your snowball and for your ulti instead of mana- Nunu has plenty of mana to spare.

One more thing that you can do with Nunu is to jungle early on. With consume, you can heal yourself very often. Get consume as your first ability and then get a snowball and bloodboil. You can pretty much spam eating minions, snowballs and attack and movement speed. Make sure that you max out the snowball though so that they would hurt as they should come ganking time lvl6. Nunu is only second to Warwick when it comes to jungling early game- tied with Fiddlestix with Amumu in 4th place.

Items

Game’s recommended items

As you can see, pretty much a very tanky build. I would prefer having SOME ap so that you can actually HURT your opponents. However, as mentioned before, this is quite risky especially if you always get stunned the F*** out of it. Getting a purely tank build is the safest way to go and that’s why they are on recommended items. I prefer to have some fun and get a mix of tankiness and ability power, especially if you have Galio or Amumu on your team. After all, we do play for fun now don’t we?

Doran’s ring is a very good starting item. You would definitely have to sell this in the foreseeable future. Like I said, you should maximise your rune pages and get at 100 mana and the rest AP. This 100 mana is good enough to make sure that you still have enough left in you early on to make that one final ability count. The AP is so that your snowballs hurt. You can then get a Ruby Crystal for that extra health to make sure that you don’t die and then you can get your Banshees faster. I don’t recommend getting banshees first. Get the crystal then get  boots  and maybe save up for a giants belt or a Amplifying tome or a blasting wand if you can afford it. Then complete your treads so that you have that itty bit of magic resist on you. You might want to get sorcerer’s shoes if you already have a couple of hybrid tanks on your team. Finish up your catalyst before its passive becomes useless.

So you should have

which will build into banshees, ,  A belt , a tome and a blasting wand . If you pull of your ulti without any disturbance, this would be a better build for you instead of going all out tank. You can build the catalyst into banshees, the wand and the tome can be build into a void staff so that you can deal damage. You can then get another belt and build into Rylais scepter NOT for slow, which will not come in handy since your snowball and ulti are already natural slowers, but more importantly for the balance of health and AP. You can then build your other belt into sunfire and then get a guardian angel for good measure. The mana that you get from banshees if MORE than enough to sustain you the entire game. This would be the ideal build for Nunu, if you are able to handle your enemies crowd control abilities. Rylais is the most questionable item here because you are pretty much DO NOT need its passive, but it is the only item in the game that gives you a balance of health and AP- haunting guise is an early item which you would probably have to sell- so why waste the gold when you are in a rush for time.

If your enemies are heavy stunners and you get stunned too often doing your ulti- go for the full tank build. However, if they are not, take the risk with this build- where you can actually deal some damage.

Runes and Masteries- Runes should either be all AP, or with 100 mana so that you will not run out of snowballs early on. Masteries should be all utilities and the rest if defense.

Summoner spells- Flash would be very useful so that you can  blink to the middle of the teamfight and ulti- better with banshess so that the stunner who is gonna stun you becomes useless. Other would be cleanse to escape from anything.

Ability sequence- early laning would require E Q E W E R..then prioritize R E W Q, as your first ability become pretty much useless late game.

Get a galio to go with you and you will highly increase your chances of winning- nuff said.

As far as yordles are concerned, there is something slightly wrong with Teemo. While he enjoys – and in fact needs – the level of community and companionship inherent to all yordles, Teemo feels it so strongly that he ventures out on his own to destroy the enemies of Bandle City. There is something that switches off in Teemo, so that the lives he ends do not burden him. It seemed only logical to send him to fight in the League of Legends as the champion of Bandle City. He has taken to the League like a duck to water, seeking out the foes of the yordles and extinguishing them with the rare ajunta poison he personally gathers from the jungles of Kumungu. However, the limited company of his own kind wears on Teemo, and cracks are beginning to show in his innocent and chipper fade.

Teemo was arguably one of the most popular heroes when LoL started out. However, he has become less popular because he is pretty damn hard to play with. Do not be fooled by the immensely cute stature, laugh and voice, this dude is not that easy to play. Sure, his abilities are pretty straightforward but somehow, it is quite rare to find a real ownage teemo nowadays than in the days of yore. The one problem teemo has is that he is very susceptible to magic, especially from mages the likes or Ryze. However, Teemo is immensely fun to play with, and with the right skills, you can own.

Stats

Damage 48 (+3.3 / per level)
Health 383 (+77 / per level)
Mana 200 (+40 / per level)
Move Speed 300
Armor 14 (+3.75 / per level)
Spell Block 30 (+0 / per level)
Health Regen 0.93 (+0.13 / per level)
Mana Regen 0.79 (+0.05 / per level)

Teemo is not that hard to play, but this is the one character with which you have to play with your brains. He is mainly a support character and would need a tank to do all the dirty work. He is not a fighter; he cannot really own 1 on 1 mid to late game, although he is a DPS’s worst nightmare early on. Lets take a look.

Dart - Obscures an enemy’s vision with a powerful venom, dealing damage to the target unit and causing all attacks to miss for the duration.

Deals 80/125/170/215/260 (+0.8) magic damage and causes the target to miss all of their attacks for 1.5/2/2.5/3/3.5 seconds.

Cost   70/80/90/100/110 Mana    Range 680

A decent blind, this was nerfed because the earlier one started with a 2 second blind and pretty much spelled rape for DPS like Ashe. The .5 difference makes it for viable for a decent fight. This Ability is not that great late game and is useless against mages. Early on against DPS you will almost definitely take them down to 10-15% health but it is really hard for you to finish them off, unlike some other heroes. You would need help from a teamate to be able to kill, remember you are this small thing that just keeps on shooting while nobody pays attention- and in a group fight, with all the effects and visual distractions, your small size really does help.

Move Quick - Teemo scampers around, increasing his movement speed until he is struck by an enemy champion or turret.

Toggle: Teemo’s movement speed is increased by 15/20/25/30/35% until he is struck by an enemy champion or turret.

Cost40 Mana to Activate     Range 20

Does not seem to be as useful as having a longer blind or more poison in your darts, but this ability is quite necessary. Coupled with boots of mobility, your speed becomes unmatchable, you are basically ghosting the whole time. However, with how the game is played nowadays, this ability’s usefulness would depend from game to game. Sure it would get to to places in less than half the time after a good team fight, but then you should be careful to not get hit by enemy champions., otherwise you are just as slow as other people. However, with this ability, you would not have to get teleport or ghost, and you can easily dump your mushrooms everywhere.

Toxic Shot - Each of Teemo’s attacks will poison the target, dealing damage each second for 4 seconds.

Teemo’s basic attacks poison their target, dealing 8/14/21/28/35 (+0.14) magical damage upon impact and again each second for 4 seconds.

Cost   Passive   Range 1

Pretty self-explanatory here. Really good for those enemies with really no health. However, not as effective as ignite. Still, you should be able to take your opponent down to almost nothing, so you can take something more useful than ignite.

Noxious Trap - Teemo places a explosive poisonous trap. If an enemy steps on the trap it will release a poisonous cloud, slowing enemies and damaging them over time.

Places a trap which detonates if an enemy steps on it, poisoning nearby enemies. Poisoned enemies take 350/500/650 (+0.8) magic damage and have their movement speed slowed by 30/40/50% for 4 seconds. Traps last 10 minutes.

Cost  75/100/125 Mana       Range  230

Yes, your mushrooms. Again, it may seem that this does not really help that much, but the initial intention of the game makers was to make this like a spam of vision wards. A good teemo would place these ALL OVER the place. Coupled with your speed, you can easily dump shrooms everywhere. This would give you a very good tactical advantage as you would know where your opponents are. the problem is that These shrooms do not deal that much damage, although it there is a slight chance that you will die stepping on one when you barely have any health left. You should either clump them up if you want to get the kill, or you can put them in places where you know that your opponents would not step on them; they will simply back off if they step on it. So, for example, when you want to dragon, you do not put it at the entrance to dragon where they would step on it and retreat. You put it at the side where they are unlikely to step on it, you then know where they are and then get your teammates ready for a rape gank. This is the reason it is his ulti, an unlimited spam of vision wards and tactical positional advantage.

Another way to use this ulti is to place it in the way of creeps. A couple of shrooms should be able to eradicate a whole group, giving you the gold for all of it. Remember, stepping on these shrooms slows you down-use that to your advantage.

Camouflage - If Teemo stands still and takes no actions for 3 seconds, he becomes stealthed indefinitely. After leaving stealth, Teemo gains the Element of Surprise, increasing his attack speed by 40% for 3 seconds.

Decent for running away or starting a gank. This used to be 5 seconds but then it was quite useless. Instead of fully running away from enemies, you can flash somewhere and then just sit pretty; they would not be able to find you. This is why teemo is quite hard to play, knowing when and how to use these simple passives can spell ownage for either you or your opponents.

Items

Recommended items

These are the game’s recommended items for teemo. I pretty much agree with all of them except the first two. Although for the ring you get mana regen, I would recommend to get a ruby crystal so that you would not have to sell the ring later on and so that you can build frozen mallet more quickly. You would have to rely on runes for the extra mana. I also do not recommend the boots of mobility because you already have more than enough speed with any normal boots plus your W ability. I would recommend mercury treads so that you have SOME magic resist and also have that 40% reduction on crowd control. Since you are weak against mages, this would be more useful and may prove the difference between you escaping with little health or dying. Moreover, your teammates would force you to group up, and rightly so, during the middle to later stages of the game. You would only need the speed to spam your ulti shrooms. The next item to get is the trickiest one of all- they are all needed for teemo. If you feel like you die a bit too fast or need extra health to stay in the battle field, then start off by building your ruby crystal into phage and getting a giants belt . Do not build it up into frozen mallet yet. Try and save up for a BF sword and a  and recurve bow . You can now choose whether you would want to build your mallet first or last whisper . After you build these two up, then go for a trinity force and then the bloodthirster. Frozen mallet should already be giving you enough health to survive. Just stack up attack damage from here on or get a banshees if the opposing team has a fed mage or has numerous crowd control abilities.

I do not recommend going AP with teemo since only your blind and ulti would benefit from it. The poison still does not do enough damage. In team fights, your ulti is pretty useless as you cannot nuke your opponent with it. Thus Attack Damage is the way to go and remember to use your ulti as enemy locators- place them everywhere so that you can bring your teammates for a good surprise gank.

Runes and Masteries- Stack up on Attack speed runes and mana runes- this should give you a decent 32% attack speed increase in the beginning and a good 100 mana for one ability. Stack up offensive masteries and whatever is remaining goes to defense.

Summoner Spells- Flash is really important for teemo and exhaust would be good since it is and extra blind&slow. Exhaust can be used to blind another champion while you blind the one your targeting.

Ability Sequence- Q, E Q W Q R …and then prioritize in this sequence- Q W R E..

Remember your job is to help gank. You are a counter for any DPS they may have but remember that mages can penetrate your anal cavity quite easily. Stay behind the tanks and tell your team to focus the DPS, as they become quite handicapped with your blind. Stay behind the lines.

The mightiest warrior ever to emerge from the minotaur tribes of the Great Barrier, Alistar defended his tribe from all of Valoran’s many dangers; that is, until the coming of the Noxian army. Alistar was lured from his village by the machinations of Keiran Darkwill, Baron Darkwill’s youngest son, and commander of the Noxian expeditionary force. When Alistar returned home, he found his village burning and his family slain. Bellowing with rage, he charged an entire regiment of Noxus’s elite, slaughtering them by the hundreds. Only the intervention of some of Noxus’s most skilled summoners checked Alistar’s rage. Brought in chains to Noxus, Alistar spent the intervening years as a gladiator pitted in endless battle for the entertainment of Noxus’s wealthy leaders. Alistar’s once noble soul slowly twisted, and he would have been lost to insanity if not for Ayelia, a young servant girl who befriended him and eventually arranged for his escape. Suddenly free, Alistar joined the newly-formed Institute of War as a champion, hoping to one day visit his final vengeance against Noxus and to find the girl who once again gave him hope.

Alistar is one of the first tanks in the LoL, which started out with very few pure tanks. Alistar has attributes that can make him a decent DPS but that is not the way to go with him. The more tank of a bull you are, the more chances you have of winning the game. Oh and yea, the thing with Alistar is that you would need to master his combo move to be able to tank well…you will understand as you read on..

Stats

Damage 59.53 (+3.375 / per level)
Health 468 (+114 / per level)
Mana 192 (+33 / per level)
Move Speed 300
Armor 14.5 (+3.5 / per level)
Spell Block 30 (+0 / per level)
Health Regen 1.45 (+0.17 / per level)
Mana Regen 0.79 (+0.05 / per level)

As you can see, this bastard’s got one of the best attack damages in the whole game, both basic and per level. Moreover, he deals extra damage to turrets so you would think of going a mix of dps- don’t. Your job is a disruptor tank. You charge in, soak up all the damage they deal, do your combo and toss out one of theirs to rape and then its already a 4 on 5. The best Alistars I’ve seen do this.

Pulverize - Alistar smashes the ground, tossing all nearby enemies into the air. On landing, enemies take damage and are stunned.

Alistar smashes the ground, dealing 80/125/170/220/270 (+1) magic damage and tossing all nearby enemy units into the air, stunning them for the duration.

Cost 70/85/100/115/130 Mana     Range 200

The best move you have got in the entire game. Perfect for initiating especially in close combat 3 on 3, or 2 on 2 as you will give your dps a head start in taking down the other guy. Getting AP build for Alistar would mean that this move will hurt a lot- I used to do that. However, I think that it would be better to get cooldown reduction as often times you would only be able to pulverize at the start of a teamfight and at the end- where it may be too late. It would be very useful to be able to dump in another stun mid way through the dog fight.

Headbutt - Alistar rams a target with his head, dealing damage and knocking the target back.

Alistar charges at an enemy and rams them dealing 90/140/190/245/300 (+1) magic damage and knocking them back (does not stun).

Cost 80/90/100/110/120 Mana            Range 650

The main reason that this move even exists is the fact that it knocks champions back. This move deals almost non-existent damage and that is the very reason that going for an AP build with Alistar would be a waste. The one thing that you would have to do is to run in to your opponents and stun them, then pick the weakest one and go behind him and headbutt him to your teamates. Do not pop your ulti before that as they will simply back off. Without ulti they will think that they have a shot at killing the rampaging bull. Another reason why Alistar should go full health so that they would not be able to kill you before you headbutt someone. Once low health, you can then pop up your ulti and run back to your teamates. This is very useful for getting their main DPS out of the way.

Triumphant Roar - Alistar lets out a commanding war cry, instantly restoring health to himself and nearby friendly units for half the amount. Can be cast more often if nearby enemies are dying.

Instantly restore 60/90/120/150/180 (+0.4) health to himself and half of that value to surrounding allied units. Cooldown ticks down by 2 seconds each time a nearby enemy unit dies.

Cost   20/30/40/50/60 Mana    Range 200

This is a series of mini-heals. Another very good reason to get cooldown reduction because in teamfights, where there are usually very little creeps to help reduce the cooldown of this ability. Everytime you see this ability, use it- the heal even tiny may just be what you will need to keep your team alive- small constant doses of heals.

Unbreakable Will - Alistar lets out a wild roar, gaining bonus damage, removing all debuffs on himself, and reducing incoming physical and magical damage for the duration.

Alistar gains 60/75/90 physical damage, and takes 75% reduced physical and magic damage for 6/7/8 seconds.

Cost  150/150/150 Mana   Range 1

Whenever you are getting your anus penetrated, hit ur ulti- u are nearly impossible to kill.

Colossal Strength - Alistar deals 20/40/60% additional damage to turrets.

Pretty much useless since you have very minimal attack speed. Let your Dps take care of the pushing for you.

Recommended items

Do not get any of these items.

These items have one thing in common- mana. The thing with alistar is that he becomes pretty useless once he is out of mana- well isnt anyone? However, being the tank, you will most likely get your health to about 15-20% after a group fight so you might as well just teleport back to base and get full on everything. I would recommend going banshees since it gives you health, mana, magic res and the spell block passive. That should be enough to take care of all your mana needs.

The first item that you would need to get would be Ruby Crystal so that you don’t die early on and you can build this up into banshees later. Then go for boots and build it up into mercurys treads for its passive which becomes really useful- with banshess. This would mean that you would not have to get cleanse and you can substitute it for flash, ghost or ignite. Try then to save up for a giants belt . Try and complete catalyst the protector so that you can have your really vital mana and then build it up to banshees later on. Now try and focus into getting guardian angel then complete your banshees and then you can stack up on health like sunfire cape, maybe get thornmail if your opponents got some DPS. However, I recommend to get soul shroud right after getting banshees for health and mana regen and cooldown reduction. You can get frozen heart instead of thornmail for the cooldown reduction and to counter the opposing dps since it slows enemy attack speed by 20%

The treads, the banshees and the angel are imperative. I would recommend getting soul shroud for the health and then whatever items you get after that should depend on the enemies you are up against- either do something to counter their dps or simply stack up on sunfires – I would prefer a mix of both.

Runes and Masteries- You can get some attack speed and mana as it would really help since you dont buy items for these

Summoner spells- get flash and either ghost or ignite- run or flash into your opponents and do that combo move mentioned a while back- flash will really get them by surprise but is a bit risky- however it is really rewarding if you do pull it off.

Ability sequence- Q,W E Q Q R..then prioritize Q then E then R then W. Remember that headbutt does almost no damage at all.

As a direct descendant of Avarosa, one of three legendary sisters who each claimed dominion over the scattered tribes dwelling in the icy tundra known as Freljord, Ashe mirrors her ancestor’s unparalleled mastery of the bow. Ashe has come to the Institute of War in service to the Institute’s summoners, seeking enough influence and favor to finally bring peace to her realm – a realm that has endured civil strife since the Time of the Three Sisters. With enough victories under her belt, she hopes to have the means to finally claim the throne that had long eluded Avarosa.

”It’s a good idea to spread out. Ashe can hit five birds with one arrow.”

Aite, I know that Kuroro is a HoN stronghold. 80% of you that visit Kuroro play HoN. There are plenty of guides for the most used and most fun to play HoN heroes so I decided why not shed a bit of diversity? I’ll admit, I am not that great at HoN, but I am not retarded at it either. I am much better at LoL because well, if you are a mediocre player in HoN, you will be one of the better players at LoL. If you want to know why this is so, you can refer to my over-extended series of which game is better- the HoN or LoL posts. Anyways, yeah, there might be some of you that actually play LoL or there might be some of you that play both HoN and LoL, so why not make a set of guides for LoL? There are already lots of guides for HoN here, so lets expand a bit shall we? If you do not play LoL, that is fine. I would however, recommend that you get a LoL account while it is still free. Riot is kind enough to let people play for free, so why not take advantage of it? You just might love the factt that you HoN  players will be owning almost every game you play. I know that LoL graphics seem kiddish and all, but it is still a decent game. HoN and LoL are two completely different games- let me remind you for the 24th time.

What will come up will be a set of guides for those of you that already play LoL and for those HoN players willing to step down from their throne of superiority and try the game out. If you are an anime fan, then you will understand what I mean when I compare LoL to One Piece. The style of drawing is quite hard to get used to at first along with the fact that they always give out the names of their individual moves in these outlandish bold highlighted subs. LoL WILL take some getting used to if you come from the Hon graphics, I agree, as I had a hard time adjusting as well. But all I am saying is that if its free, why not just try it out? It’s free, ffs. So let’s get started…

Ashe

The main cover girl for the League of Legends is this chick- Ashe. She is quite easy to play and pretty fun as well- at least her ulti is. For those that are new to LoL, she should be the hero that you try out first. One more thing, you get recommended items for every hero, but usually they are just what could be useful in general- you should never get recommended items for every game as you will have to get the items based on what opponents you are facing. LoL has not strength, agility or intelligence like DotA or HoN, it basically has melee/base damage and magic/ability damage. You can pretty much build your hero anyway you want- you can turn a tank into a rape machine or an assassin into a tank, (although this is not very recommended). Ability power is the new concept you will have to get used to. Almost every hero’s abilities have some form of magic damage in them as you can see with Ashe’s ulti- Enchanted Arrow. There is a (+1) which is ability power. If you get more ability power, this ability will hurt a lot more. However, this is not recommended for Ashe because you should not waste your gold on buying ability power items for just one ability- Ashe’s main attributes are attack damage and attack speed, and her end-to-end arrow hehe.

Stats

Damage 46.3 (+2.85 / per level)
Health 359 (+79 / per level)
Mana 173 (+27 / per level)
Move Speed 300
Armor 9.3 (+3.4 / per level)
Spell Block 30 (+0 / per level)
Health Regen 0.9 (+0.11 / per level)
Mana Regen 0.76 (+0.04 / per level)
Recommended Items


Abilities

Frost Shot – While active, each of Ashe’s basic attacks slow her target’s movement speed. This drains mana with each attack.
Toggle: Ashe’s basic attacks slow her target’s movement speed by 15/20/25/30/35% for 2 seconds.
Cost
8 Mana per Attack
Range
600

Whenever you are fighting an opponent, always have this ability on use because you it will come in handy when he will try to run away. Do not waste it on creeps but always use it against opponent heroes because it will drain mana and prevent them from escaping.

Volley – Ashe fires 7 arrows in a cone for increased damage. Volley also applies Ashe’s current level of Frost Shot.
Ashe fires 7 arrows in a cone dealing attack damage +40/50/60/70/80. Volley also applies Frost Shot.
Cost
60/60/60/60/60 Mana
Range
600

This is the second main damage dealer as the arrows hurt a bit more than the usual. However, do not spam this as you will be wasting mana that might be needed for your ulti.


Hawkshot – Each time Ashe kills a unit, she gains some extra gold. Ashe can activate to send her Hawk Spirit on a scouting mission.
Passive: Ashe gains 1/2/3/4/5 extra gold whenever she kills any unit.
Active: Ashe animates a Hawk to scout for her, revealing terrain as it flies toward target location.
Cost
No Cost
Range
6000

This is nothing special. This is not what it used to be. Before, this ability only entails getting additional gold per kill which amounts to almost nothing.  They decided why not give her a small sight ability. This ability is free so use it whenever you need it. It is better than having just gold don’t you think?



Enchanted Crystal Arrow – Ashe fires a missile of ice in a straight line. If the arrow collides with an enemy Champion, it deals damage and stuns the Champion for up to 3.5 seconds, based on how far the arrow has traveled. In addition, surrounding enemy units take damage and are slowed.
Fires a large arrow in a straight line. If it hits an enemy champion, it will stun that champion for up to 3.5 seconds, based on the distance the arrow traveled, and deal 250/425/600 (+1) magic damage. Additionally, surrounding units take half the damage and are slowed.
Cost
150/150/150 Mana
Range
20000

Ah yes, this is the main reason why you should play this character. This is one really fun ability in the whole LoL. It is basically a really  BIG-ASS arrow that flies from one end of the map to the other, unless it hits an enemy hero, which it will stun for depending on how long the arrow was flying. A max of 3.5 second stun is pretty sweet but this ability depends a lot on luck and how good you can predict where your opponent will move. It is amazing for ganks and has a decent cooldown which means that you can pretty much use it whenever there is a team battle. Remember, LoL does not penalize you for dying so team battles are usually all hormonally imbalanced people just going all out. Try and use this arrow to target their main DPS hero, like a mage or a ..just their main DPS. You would usually not be able to hit the intended target, which you will improve over time, but if you do manage to hit and your team focuses that mutherf***er, he’s pretty much dead. You can also use this arrow for fags that are trying to run away. Remeber, estimate where you think they will run off to and fire. Don’t worry this arrow is pretty huge so there is a decent margin of error. This arrow is pretty much the same size as Ashe herself and if used right, can stun multiple targets. This ability is the only reason people actually play her.
Focus – While out of combat, Ashe’s critical strike chance increases by 3/6/9/12/15/18% every 3 seconds, removed after next attack.

Basically, whenever you want to rape a hero, don’t hit any creeps. Patience and you just might get some crits into him. Your first hit will hit the hardest.

Items

Recommended items are as follows.

I don’t really recommend the regrowth pendant at first, I’d rather take either some health like a Ruby Crystal which you can use for Banshees later on  or better yet, Vampric scepter . If you are low on health, just hit some creeps and you will slowly get it back. Plus, regrowth pendant will be useless later on as that amount of regen will count for nothing. You will still need the lifesteal when you get the damage and attack speed.

Next you will have to get the recurve bow for Wit’s End. I would rather you get last whisper as it has armor penetration and more damage. You will usually not be able to throw in all the attacks you want so the mana steal in Wit’s End will not be that useful. It IS useful in a one on one but in a team fight, where you can send your tank to go and distract and take all the damage and focus their DPS hero, you will need the extra damage from last whisper than the mana steal. Thus you should save up for a recurve, then either use it to finish last whisper or get boots and then complete whisper; your choice. I do not recommend getting the boots of swiftness but instead to get berserker’s greaves as you will need the extra attack speed if you know how to keep yourself safe.

and then complete to get then

Why not get Phantom dancer with all its attack speed and crits? it is pretty expensive to build. You can get it when you have gold to spare but you will either have won by then or have gotten raped by then. You need to get yourself going early on so this budget build should be enough attack speed for now. Then you focus on damage. One more thing, do not get malady because it sucks. It is good for .AoE like Twitch but not Ashe who only attacks single targets.

You must now save up for a BF sword and then complete your infinity edge. You can then get another BF sword and maybe a

to and another + lifesteal and get= 

You should hit like a truck by now…that is if you know how to keep yourself away from the opponents aggro. Send in the tanks to die and you should be safe. You can then get Banshees for that pretty useful spell block. You should have won by now.

Ability sequence: Get Q first because if you do happen to fight at lvl 1 then a constant supply of frost shots to suck that mana from your opponent would be better than one go of volley , by which the Cooldown will be over once you are dead.

QWQWQRQWEE….it won’t matter after this…just prioritize Q, then W, then R, and then E.

Summoner Spells: Get flash or ghost and exhaust. Don’t ask why, it’s obvious

Runes: Stack up on attack speed- this way you won’t have to get some in game and a good 30% attack speed from runes is pretty amazing…it would be a huge help throughout the game.

Masteries: Offense max and defense whatever is remaining.

Remember, stack up on offense and attack damage and attack speed. You are extremely squishy so keep yourself behind the lines and make sure that you are not taking the brunt of the damage. You are DPS and you can own if fed. Not dying means that you are at least an extra 1 or 2 lvls ahead of everyone. One last thing, you are only as good as how well you use your ulti. Your ulti is a very good fight starter and you should be able to win the glut of team fights if you get your ulti right. The only reason this hero exists is because of her ulti. Do not worry about your own defense if you and your team knows how to protect you.



The Old Republic: a Star Wars endeavor

The Revenge of the Sith- 3500 years before the actual movie

A lot of you reading this would have never heard of Star Wars if Lucas didn’t make the first 3 episodes from 1999 onwards. Sure the originals were amazing but then 1980? Wow that is way too long. A lot of people haven’t really cared for Star Wars until Revenge of the Sith came out. Well, that was my first Star Wars experience. Then I realised how big the whole thing was. There are people who would literally die if the entire series wasn’t completed.  I personally thought they were gay. Whoever, I do understand why the whole thing was so intriguing. I mean if WoW was to stop tomorrow, kids in the future would be like “What is World of Warcraft?” Star Wars and WoW have a lot in common- fights, races, amazing storyline and most of all-their own little universes. From Arthas to  Anakin, heroes come and gone, the fall of the good and the rise of evil- both had amazing stories. Now Star Wars plans to enter the MMORPG world with The Old Republic. How would this game turn out?

The whole thing takes place approximately 300 years after the Jedi civil war in Knights of the Old Republic.it is the same old shit where the Sith try and topple over the entire Jedi. in the movies, there were only 2 Sith that made a mess of things but apparently there are Sith warriors…shitty Sith you could call them…but damn a room full of red sabers is pretty cool.

Frankly speaking I only watched the movie and played a couple of games. I couldn’t be bothered to read the books or want to know anything that happened before all the important shit in the movies. So, the entire story is simply a precursor to what we already know. Hmmm , would I want to play this? I mean, everyone can relate to Darth Vader, Obi-Wan, Yoda, the bald black Jedi, Luke and his incest moment with Lea and of course Han. But this new game has none of those faggots!! Now why would I want to fight some unbelivevably strong Sith or Jedi mutherf***er that I don’t even know. At least WoW has the elements of Arthas, the Lich King, Thrall, Jaina and all those other people that WoW players can relate to. In Old Republic…who the f*** is there that I know of? Although the game does have some really cool features, it is the storyline gets people hooked to it.

The classes in Old Republic fall under 2 different types- with a lightsaber or without one. There are apparently Jedi Consulars and Sith Inquisitors who know how to use a saber but are skilled in something else. So that means that there are 2 sides and 4 different classes each.

sure don’t need to tell ya which ones Jedi and which ones Sith eh..

Ok…After reading what they can do- THREE times, I still don’t get it. Either I am retarded (true) or they are just trying to include some random bullshit classes (also true). The one cool thing I found about the game is the trailer, and the fact that there are 13 planets to do whatever in. Yea, that’s a whole lot of travelling to do. Moreover, there are gonna be spacefights or something to do with space travel.

Moreover, your own story revolves around how you interact with people- they can be your best friends or worst enemies depending on what you say to them…pretty cool. Lastly, this is the first MMO to have a voice something something. Meaning to say that you can talk and get replies in voice (not jsut the cutscenes)… instead of everything explained in text.

I mean, if the whole game revolved around the movies, then YES, I would play it, being a faggotty Star Wars fan. However, only Star Wars NERDS would want to play this game cause well..they’re nerds. The game looks cool I’ll give you that, but damn, the movies have ended and people would still want to live in that anticipation of something else. When there was still a movie to be released, people had hope and anticipation, but after the series is over—what now?

All I’m saying, this game wouldn’t even scratch the WoW market. Aion had 3x the shot this game, in my opinion, would have. It has to have something REALLY REALLY good when released for people to actually play it- that is all.

The WoW killer

Aion-On the wings of life and death…(cool catchphrase eh??)

Well, you could pretty much guess what this whole thing is gonna be about right? Ah, yes, Aion- the WoW killer. The next best MMO to hit the market after a devastating Champions Online. Sweet-ass graphics, good storyline, amazing character customization and f***ing WINGS. How could this ever go wrong, right? WRONG! Nothing has happened since the release of Aion. WoW has in no way slowed down its obvious monopoly of the MMO market. So why the failure to bring down WoW and is it worth giving Aion a shot? Let’s see…

The first thing you can see in Aion are the graphics- F***ING AWESOME. There is nothing else to describe it ….log-in screen itself is like…..WHOOOAAAAAA……

This is because there are two different factions- the guys with white wings and the guys with black wings. Obviously good vs evil scenario…like..duhh..

So yea as you can see, it’s just heavenly…and the best part is, you don’t need super high graphics card or super fast net connection to run it- specs are pretty minimal.

The next best thing is character customization- you can pretty much make any character look anything…the choices are just too many…

…already looks like a chick in real life…no change there…

……Gerard Butler…is that you??

…ohhh READHEADS!!!

But wait…you can also become…

…CLOUD!! Now who the F*** does not want to become cloud??    Or..

…HUGH JACKMAN!!!               Or even better…

WOLVERINE!!!!!!

And guess who doesn’t want to be left out??

…the saviour of mankind…and by mankind I mean nobody…

CHANGE WE CAN MUTHA F***ERS!!!

So yea…that pretty much sums up character customization…be anyone…ANYONE…any face…any race..any color..any skin…any hair style…ANYTHING…the customization is plain AMAZING…

Storyline…hmmm here goes..

First you get stuck on some village area and with pigs things everywhere…like the boars in WoW kinda…

this is what lvl 1 looks like…

Yes yes …make them squeal…squeal little flying piggies…squeal..

This is what I got when I played for the good guys…

Anyways yea…you do these shitty little tasks that some scoutmaster dude asks you to and apparently you are pretty awesome when you kill em pigs for some farmer…then you make your way into a small town and then into the next area…which is a jungle of sorts…you end up talking to a tree and then discover that you were apparently some kick ass…badass soldier in the army and lost your memory in a battle…the tree shows you a vision of the battle and blah blah…you realize (SPOILER ALERT) that you are not some worthless asshole anymore….then you do somethings and then get awarded and then in all that …you get your wings…I won’t spoil the rest for you…

this is the tree dude…think hes called daminu..forgot ..played this game months ago…

Characters pretty much straightforward…you got the mage, the scout the warrior the priest…yes that’s it I guess…moreover , once you choose a faction you have to stick to that faction…

Here’s character select…

….awesomeness eh…you can rotate them and they do some melodramatic attack move…thingy..

So what’s the problem here?? Everythings super F***ING awesome??

Well the thing is that…

TUNE IN TO NEXT TIME TO KNOW WHY WOW STILL REIGNS SUPREME

You seriously didn’t think I was not gonna cliffhang this one now..did ya?

Hon vs LoL

Part II of Part III

Finally the finale has come..the end is near..judgement day ..the moment or truth…

Another thing that make for a games are the possibilities of carries…

although it aint very clear…its the same thing…shes owning..

Both games have heroes that are just F***ed up when fed….just because you see Youtube videos of heroes owning; heroes literally going 1 on 5 and winning; heroes that 3 shot enemies; heroes dancing over then pissing inside the eye sockets of their dead opponents while their teammates ravage their necro assholes…ahh..ok..went overboard there….. you immediately think one of the two is unbalanced- they’re not. Although once you get in HoN, you ARE a bit stronger than a fed champion in LoL. It is however, harder to get fed in HoN- you have to be really good. A noob can own in LoL given he’s had a lucky day. HoN though has some heroes that no one wants to play with. Just like the Kraken and Ophelia- wtf .6 usage compared to 2.1s and 2.4s and as of the new Glads- 3.0. Everyone loves a new hero. Still, all the heroes ARE balanced when put up.

Another great thing about HoN is the announcer- you just can’t beat the man. He improves on the Unreal Tournament’s one by just being kick ass. The only reason i would ever want to get a triple kill in HoN is because he just blurts out your awesomeness in a way LoL’s LADY…thats right- LADY announcer just can’t do. Although LoL’s announcer declares a lot more on whats going on- HoN’s announcer makes the game the rush of adrenaline it is.

Hon 2-LoL 1

HoN’s ending is somewhat controversial. LoL’s ending is just plain, maybe a bit too plain. The thing just bursts-that’s it. In HoN, the base is literally RAVAGED. That thing comes from underground and rips the base apart-cool. But when that tree pops and makes everything green and gay…hmmm…cheesy… Good guys aren’t always gay- but this time they are. This ending gives victors the much needed pat on the back they deserve while the losers have to moan in the most miserable 10 seconds of their lives. Btw LoL’s ending – 3 seconds…I think. It’s gone before you even know it.

LoL’s ending…a bit too plain perhaps??

The towers in LoL actually attack enemy heroes that attack your won heroes. It does make sense when you look at it. LoL towers are more durable and are somewhat harder to take down. This fact would allow for Chronos to just jump in 200 DMG ULTI, ELDER, either kill or take away a good HALF of your health and leap out- I mean WTF. It is pretty hard for one, even fed, hero to take down a tower from ¾ health in LoL but this can be enhance teamplay- unless you like to own everything, every time.

The matchmaking in both games sucks Sigourney Weaver’s horse face. In LoL there are a lot….and I mean a LOT of leaver and AFKers. They just ruin your game, unless you’re the losing team and their key player leaves. HoN matchmaking can take forever….5 mins… wow …in some match types while your team might have an average KD ratio of 1 compared to a 2 of the other team.

LoL basically is a free game. I haven’t paid squat till now. Hon is definitely worth the $30 bucks- the graphics and the announcer itself cost $28.584. However, one of the best things in LoL is the way in which you can level OUTSIDE the game. That’s right, you get experience and IP points for winning…and losing- more when winning of course. The experience helps you to level up- max 30- with a new mastery point every level to give you a slight in game boost. Don’t worry, lvl 30s fight lvl 30s and lvl 1s fight 1s. Moreover, the IP you get helps you buy new champions and runes- also in game help. You can choose your own runes- attack speed, attack damage, spell damage, armor, spell resist, etc. This beats the monotony of Hon which is just game after game after game. So what happens when you reach lvl 30 in LoL. Well, THEN it becomes just game after game after game- even though you can still save up the IP to get more champs. However, GETTING to lvl 30 is the fun part- this is the part that Hon misses out on even with all the added statistics, usage and ladder displays.

Hon 2- LoL 2

The moment of truth….

It finally comes down to one last aspect of the game- community. Like I said earlier, I won’t go into all the external details like website design and what not. Players don’t really care about that as long as the game’s fine. The ONE thing that I’ve seen that will give LoL the edge- in the long run- is the community. The ENTIRE HoN base has played DotA before. I know I have and 13 out of 18 players- friends of mine- kinda, that play HoN have played DotA before. Out of 13 ,5 have switched to ONLY LoL and 6 play both- which game they play more is irrelevant. I know a LOT more players that only play LoL, well, because Hon was too hard on them- the players were mean and not too friendly. This is the one MAJOR drawback of HoN that will hurt it in the long run. I myself find HoN players to think they are the best in the biz- too good yet too high and mighty. Only DotA players that actually could get a double or a triple kill play HoN, because they are familiar with everything- including the skill level required. This fact will attract more players to LoL as most people in the population are what they are …NOOBS. I stand halfway between noobs and pro- am pretty useful but not too useful. To those who have never played DotA before, HoN will just be another rape session- with immense verbal abuse. They will leave and go to a game where they somehow can have good days and not just bad- LoL.

In lieu of this, LoL comes out with the victory. Although both games are great, they are TOTALLY different. HoN IS  a better version of DotA while LoL is trying to be completely original. Let’s just face it, everyone knows what DotA is but not everyone plays it, or has played it.

LoL for the win by virtue of community.

HoN 2—–LoL 3

Still, it will always be DotA..our first true love..

HoN vs LoL

Part III- part I

So far we…or should I say…I have come to the conclusion that HoN beats LoL in graphics and then that LoLs gameplay is a little bit more for the “average” person while HoN is for more serious players. Just reminding everyone that almost everything I’m saying here is not only my opinion..it is also the opinion of a LOT of people online and a LOT of people I know that play both games.

So, apart from throwing out your balls out in the battle field or keeping them well-protected (somewhat), what other gameplay differences are there? But before I say anything, I would like to congratulate both games on revamping their hotkeys. In DotA the hotkeys were all over the F***ing place. I mean seriously WTF! Thanks to whoever’s the one who gave the GENIUS idea to group all the important keys up into one area of the keyboard and not have your fingers spread out like Carmen Electra’s legs; players don’t have to get arthritis no more- not at least till they are 38. When the games first came out all I could hear people talk about was “Oh dude..man…dude man…man..like dude…the hotkeys are Q W E R man…so easy now man…sweet..” Hotkeys were so important when you had to play in gaming cafes- would take forever to change from the defaults.

Aite, so back to gameplay.  One huge difference in both games is the extra summoner spells that you can use in LoL. Apart from the main spells, each player gets a chance to select two extra spells in champion/hero select to compliment the champion/hero. Spells range from immediate mana, just a bit, a full revive with no death cooldowns, a short wide-area vision spell and other seemingly weak spells. However, there are some spells that are all too useful- an immediate heal for a decent amount of health, ignite- for those champions are  almost dead but never die; it’s a small DOT, there’s a short flash which becomes too strong in the hands of a few heroes and then there’s exhaust- 3 second slow AND BLIND. Another thing in LoL is the grass. The grass makes you invisible and this is perfect for ganks- not like hiding at the “secret shops”. Moreover, LoL has recall which lets you teleport to your base after 8 untouched seconds from anywhere on the map. You don’t have to run ALL the way back to the frekin base. Anyways here are pics of the base…as you can see in the LoL one, there are D & F spells which are the 2 extra spells. Both LoL bases are the same even though there’s a good and evil in LoL while HoN stretches on that fact with a kick ass base.

These extra added bonus gives the gameplay a more diverse feel to it…people can choose whatever of the 9-10 spells they want. I can’t really give Hon points because LoL can be played by noobs…it’s unfair to the MAJORITY…..THE OVERWHELMING MAJORITY…of the population  *ahem cough ahem*

Hon 1  LoL 1

Tune in to next time for the over-worded finale of this final debate…hmmm production went into a fourth sequel eh…next time-this whole boring fight over which COMPLETELY different game is better…WILL BE OVER. Can’t believe people read this shit…just play both games FFS. Pay for Hon and play LoL free….geeez. It’s not like you have to choose which one to buy.

since this is technically the last part- I reckoned it would be best for this to be a 2-parter…..like Hollywood cliffhangers..hehe

see you next time for Part II of Part III of Hon vs LoL

HoN vs LoL

Part II

Aite, let’s see where we left off. So far HoN takes the lead with its amazing graphics. Yea that’s pretty much it. Not much for words eh? Now let’s have a look at gameplay; both in game and general opinions.

Back then, when there was only DotA, whenever me and my friends played with these Arab kids, we always used to get analed; and not just with normal sized objects, I’m talking massive throbbing black manhood. See, against my own group of friends I used to own- they just sucked balls, but I was still really crap when I played any proper match against any proper people. DotA was just something that took a decent amount of time to practice- it wasn’t really for noobs or semi-noobs. HoN pretty much took the same stance- it is still the exact gameplay DotA was- because this was what it wanted to be. LoL on the other hand was more kind to noobs that didn’t get to join in group DotA fights because they were not good enough. LoL is not too easy, it is just a lot easier than DotA. You won’t have to spend at least a couple of years, that is if you are playing from scratch, to be able to do anything useful. It would take you probably a couple of months and a few dozen games meaning that all those people with fingers as slow as f***; timing as good as f*** and coordination as bad as f*** can play.

DotA wasn’t very kind to noobs. Some of the main aspects of this was the whole denying concept- which took me forever to get a hang of, even in DotA. Denying leaves your opponent penniless and short on a level or two. One would need a great deal of experience to have that natural timing, intuition and feel come to him; more so if you would be up against greats. Another thing was losing gold when you die. This means that you just can’t afford to keep on dying but would have to manage yourself pretty well. LoL on the other hand is more forgiving. It doesn’t have either of these in game. Hey, now isn’t that too easy? Well, the denying thing was just a bit too hard in the first place and the gold, well, it leaves out one aspect of DotA and HoN gameplay that just really pisses me off- the whole hit and run, hit and run thing. I mean WTF man, come and fight me like a man you faggoty SOB!! With LoL, EVERYONE gets to have balls the size of the South Park men (you know in the one where they put their balls in the microwave just to get testicular cancer so that they can smoke medicinal marijuana). With LoL, there is a lot of action involved. It’s always “BRING IT ON BITCH!” or “I will wipe the floor with your FACE, BiTcH!” Well, once they realised that they are actually losing the fight, THEN they simply run like faggots, but almost never run back. Those that do almost always trip over their own ass. The tanks in LoL simply run in like crazy f***s because they just don’t give a shit. It’s for the team and they’re not losing cash anyways. This whole concept actually makes the game a lot more fun instead of serious. Instead of always having to watch your own ass, you can just pull your pants down, expose your genitalia, and run like a Scotsman on coke right into your opponents. Oh yea and don’t forget the war paint.

What, what, what!! 600 words already??? And no gay-ass pictures??? Oh well, guess you’ll just have to tune in to part 3. I’m out of time for now. There’ll be pics next time.

…and to all a good night…

Still

HoN 1- LoL 0

League of Legends vs Heroes of Newerth(LoL vs HoN) – the fight for the throne

Part I

Ahhhh, the ever never-ending question- LoL or HoN, which one shall eventually take Dota’s throne? I would first like to go on and say that Dota was, is and forever will be the father of death match RPGs, even long after its player base drops drastically. HoN and LoL are basically the same game but in two completely different worlds; kinda like having a boxer and an artist twin- kinda. Well anyways this is gonna be an unbiased, hopefully many of you will agree, series of articles (most probably till part III) which will try to settle or unsettle the question once and for all. This site is pretty much HoN based so it’s time for a little introduction to LoL. Another little title biter, LoL is currently leading the way- CURRENTLY. Believe it or not HoN fans, but it’s true. This DOES NOT mean that it’s better than HoN, but has more players patronizing the game more.

Aite so just what’s the difference? Well, over the course of the week, I’ll be describing the most important aspects of the games that appeal to gamers. I’m not gonna go into unnecessary crap, just what people would want to see and play in a game- with a bit of other perks that people would prefer a game to have.  First up would be the graphics. Needless to say, graphics have to kick ass.

Let’s see how this goes. The people at S2 made sure that HoN looked good- real good.

I think Caruso says it all. Anyways…yea…Real, real good. One would see that amount of effort and detail it took to make graphics that improved upon Dota- this good. Now what about LoL?

Is he going to hug or bitchslap him?

Or let me put up a more…..revealing one…

Whooooooaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa….!!!!!!!!!!!!!!!!

…….OK MAYBE THAT WASN’T NECESSARY

Point being, HoN is way more advanced in graphics than LoL. Still doesn’t mean LoL graphics are bad, they still are an improvement from Dota, but COME ON… there is no challenge there.

But HoN is too dark and …well, emo…

WHAT?!?!    But it’s true, some people DO say this….LoL on the other hand is more bright and happy…

But bright and happy is called GAY…..some people do say this as well….

What I’m trying to say is that those are just aspects of the graphics….one is darker, sexier and the other is kiddish and well…40 year old virgin wearing nothing but huge nipples the size of my shoulder and some blue kilt kinda like….I am not judging people by what kinda graphics they like; all I’m saying is that when it comes to graphics, it is HoN- hands down. Even though most LoL players have no graphics complaints, it still cannot compare to HoN in any way.  And for any gamer, when a game has outstanding graphics, it is a sign that you do not F*** with it.

HoN -1    LoL- 0

Tune in to Part II for more