Hon vs LoL
Part II of Part III
Finally the finale has come..the end is near..judgement day ..the moment or truth…
Another thing that make for a games are the possibilities of carries…

although it aint very clear…its the same thing…shes owning..
Both games have heroes that are just F***ed up when fed….just because you see Youtube videos of heroes owning; heroes literally going 1 on 5 and winning; heroes that 3 shot enemies; heroes dancing over then pissing inside the eye sockets of their dead opponents while their teammates ravage their necro assholes…ahh..ok..went overboard there….. you immediately think one of the two is unbalanced- they’re not. Although once you get in HoN, you ARE a bit stronger than a fed champion in LoL. It is however, harder to get fed in HoN- you have to be really good. A noob can own in LoL given he’s had a lucky day. HoN though has some heroes that no one wants to play with. Just like the Kraken and Ophelia- wtf .6 usage compared to 2.1s and 2.4s and as of the new Glads- 3.0. Everyone loves a new hero. Still, all the heroes ARE balanced when put up.
Another great thing about HoN is the announcer- you just can’t beat the man. He improves on the Unreal Tournament’s one by just being kick ass. The only reason i would ever want to get a triple kill in HoN is because he just blurts out your awesomeness in a way LoL’s LADY…thats right- LADY announcer just can’t do. Although LoL’s announcer declares a lot more on whats going on- HoN’s announcer makes the game the rush of adrenaline it is.
Hon 2-LoL 1
HoN’s ending is somewhat controversial. LoL’s ending is just plain, maybe a bit too plain. The thing just bursts-that’s it. In HoN, the base is literally RAVAGED. That thing comes from underground and rips the base apart-cool. But when that tree pops and makes everything green and gay…hmmm…cheesy… Good guys aren’t always gay- but this time they are. This ending gives victors the much needed pat on the back they deserve while the losers have to moan in the most miserable 10 seconds of their lives. Btw LoL’s ending – 3 seconds…I think. It’s gone before you even know it.
LoL’s ending…a bit too plain perhaps??
The towers in LoL actually attack enemy heroes that attack your won heroes. It does make sense when you look at it. LoL towers are more durable and are somewhat harder to take down. This fact would allow for Chronos to just jump in 200 DMG ULTI, ELDER, either kill or take away a good HALF of your health and leap out- I mean WTF. It is pretty hard for one, even fed, hero to take down a tower from ¾ health in LoL but this can be enhance teamplay- unless you like to own everything, every time.
The matchmaking in both games sucks Sigourney Weaver’s horse face. In LoL there are a lot….and I mean a LOT of leaver and AFKers. They just ruin your game, unless you’re the losing team and their key player leaves. HoN matchmaking can take forever….5 mins… wow …in some match types while your team might have an average KD ratio of 1 compared to a 2 of the other team.
LoL basically is a free game. I haven’t paid squat till now. Hon is definitely worth the $30 bucks- the graphics and the announcer itself cost $28.584. However, one of the best things in LoL is the way in which you can level OUTSIDE the game. That’s right, you get experience and IP points for winning…and losing- more when winning of course. The experience helps you to level up- max 30- with a new mastery point every level to give you a slight in game boost. Don’t worry, lvl 30s fight lvl 30s and lvl 1s fight 1s. Moreover, the IP you get helps you buy new champions and runes- also in game help. You can choose your own runes- attack speed, attack damage, spell damage, armor, spell resist, etc. This beats the monotony of Hon which is just game after game after game. So what happens when you reach lvl 30 in LoL. Well, THEN it becomes just game after game after game- even though you can still save up the IP to get more champs. However, GETTING to lvl 30 is the fun part- this is the part that Hon misses out on even with all the added statistics, usage and ladder displays.
Hon 2- LoL 2
The moment of truth….
It finally comes down to one last aspect of the game- community. Like I said earlier, I won’t go into all the external details like website design and what not. Players don’t really care about that as long as the game’s fine. The ONE thing that I’ve seen that will give LoL the edge- in the long run- is the community. The ENTIRE HoN base has played DotA before. I know I have and 13 out of 18 players- friends of mine- kinda, that play HoN have played DotA before. Out of 13 ,5 have switched to ONLY LoL and 6 play both- which game they play more is irrelevant. I know a LOT more players that only play LoL, well, because Hon was too hard on them- the players were mean and not too friendly. This is the one MAJOR drawback of HoN that will hurt it in the long run. I myself find HoN players to think they are the best in the biz- too good yet too high and mighty. Only DotA players that actually could get a double or a triple kill play HoN, because they are familiar with everything- including the skill level required. This fact will attract more players to LoL as most people in the population are what they are …NOOBS. I stand halfway between noobs and pro- am pretty useful but not too useful. To those who have never played DotA before, HoN will just be another rape session- with immense verbal abuse. They will leave and go to a game where they somehow can have good days and not just bad- LoL.
In lieu of this, LoL comes out with the victory. Although both games are great, they are TOTALLY different. HoN IS a better version of DotA while LoL is trying to be completely original. Let’s just face it, everyone knows what DotA is but not everyone plays it, or has played it.
LoL for the win by virtue of community.
HoN 2—–LoL 3
Still, it will always be DotA..our first true love..
Related posts:
Copyright © 2008-2010 Kuroro.org
Leave a reply