HoN vs LoL

Part III- part I

So far we…or should I say…I have come to the conclusion that HoN beats LoL in graphics and then that LoLs gameplay is a little bit more for the “average” person while HoN is for more serious players. Just reminding everyone that almost everything I’m saying here is not only my opinion..it is also the opinion of a LOT of people online and a LOT of people I know that play both games.

So, apart from throwing out your balls out in the battle field or keeping them well-protected (somewhat), what other gameplay differences are there? But before I say anything, I would like to congratulate both games on revamping their hotkeys. In DotA the hotkeys were all over the F***ing place. I mean seriously WTF! Thanks to whoever’s the one who gave the GENIUS idea to group all the important keys up into one area of the keyboard and not have your fingers spread out like Carmen Electra’s legs; players don’t have to get arthritis no more- not at least till they are 38. When the games first came out all I could hear people talk about was “Oh dude..man…dude man…man..like dude…the hotkeys are Q W E R man…so easy now man…sweet..” Hotkeys were so important when you had to play in gaming cafes- would take forever to change from the defaults.

Aite, so back to gameplay.  One huge difference in both games is the extra summoner spells that you can use in LoL. Apart from the main spells, each player gets a chance to select two extra spells in champion/hero select to compliment the champion/hero. Spells range from immediate mana, just a bit, a full revive with no death cooldowns, a short wide-area vision spell and other seemingly weak spells. However, there are some spells that are all too useful- an immediate heal for a decent amount of health, ignite- for those champions are  almost dead but never die; it’s a small DOT, there’s a short flash which becomes too strong in the hands of a few heroes and then there’s exhaust- 3 second slow AND BLIND. Another thing in LoL is the grass. The grass makes you invisible and this is perfect for ganks- not like hiding at the “secret shops”. Moreover, LoL has recall which lets you teleport to your base after 8 untouched seconds from anywhere on the map. You don’t have to run ALL the way back to the frekin base. Anyways here are pics of the base…as you can see in the LoL one, there are D & F spells which are the 2 extra spells. Both LoL bases are the same even though there’s a good and evil in LoL while HoN stretches on that fact with a kick ass base.

These extra added bonus gives the gameplay a more diverse feel to it…people can choose whatever of the 9-10 spells they want. I can’t really give Hon points because LoL can be played by noobs…it’s unfair to the MAJORITY…..THE OVERWHELMING MAJORITY…of the population  *ahem cough ahem*

Hon 1  LoL 1

Tune in to next time for the over-worded finale of this final debate…hmmm production went into a fourth sequel eh…next time-this whole boring fight over which COMPLETELY different game is better…WILL BE OVER. Can’t believe people read this shit…just play both games FFS. Pay for Hon and play LoL free….geeez. It’s not like you have to choose which one to buy.

since this is technically the last part- I reckoned it would be best for this to be a 2-parter…..like Hollywood cliffhangers..hehe

see you next time for Part II of Part III of Hon vs LoL

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