Legionnaire Guide
Posted by in Heroes of NewerthGrabbing the attention of the opposition and taking damage for the team, is the main role of this bulky tank. However don’t underestimate his capacity as a damage dealer; his ability to perform Whirling Blade is a very powerful counter attack ability.
Stats
Attack Type=Melee
Attack Damage=49-53
Attack Range=125
Movementspeed=290
Turnrate=320
Armor=1.80
MagicArmor=5.5
Strength=25
Agility=20
Intelligence=14
Strength per level=2.5
Agility per level=2.2
Intelligence per level=1.6
Spells
The Legionnaire taunts nearby foes,
forcing them to attack him for a few seconds.
The Legionnaire prepares himself for the attack,
increasing his armor significantly for the duration.
Level 1 : Forces enemies around you to attack you for 1.5 seconds. +5 armor for this duration
Level 2 : Forces enemies around you to attack you for 2.0 seconds. +10 armor for this duration
Level 3 : Forces enemies around you to attack you for 2.5 seconds. +15 armor for this duration
Level 4 : Forces enemies around you to attack you for 3.0 seconds. +20 armor for this duration
Mana cost 80/90/100/110
Cooldown 14 seconds
The Legionnaire terrifies a target foe with a display of mighty rage.
While terrified, the target foe takes damage over time until
he manages to kill a unit, friend or foe, to overcome the terror.
If no unit is killed, the terror will eventually expire naturally.
Level 1 : 15 Damage per second for 10 seconds
Level 2 : 15 Damage per second for 15 seconds
Level 3 : 20 Damage per second for20 seconds
Level 4 : 25 Damage per second for 25 seconds
Mana cost 75/85/95/105
Cooldown 25/20/15/10 seconds
The effect is removed when inflicted kills a unit
The Legionnaire’s skill with a Battle Axe is unrivaled.
Every time he is attacked, he has a small chance to
perform a Whirling Blade maneuver, which damages
all nearby enemies.
Level 1 : 17% chance to deal 100 damage in 300 radius when attacked
Level 2 : 17% chance to deal 125 damage in 300 radius when attacked
Level 3 : 17% chance to deal 150 damage in 300 radius when attacked
Level 4 : 17% chance to deal 175 damage in 300 radius when attacked
Mana cost n/a
Cooldown 0.7/0.65/0.6/0.55 seconds
Ultimate
The Legionnaire performs a mighty attack with
his Battle Axe, attempting to decapitate a target enemy.
If the target is low on Health, this attack will instantly
kill the target.
Level 1 : Instantly kills target if they are below 300 health, else deals 150 damage
Level 2 : Instantly kills target if they are below 450 health, else deals 250 damage
Level 3 : Instantly kills target if they are below 625 health, else deals 300 damage
Mana Cost 120/160/200
Cooldown 75/65/55 seconds
Taunt: Necessary skill in order to make creeps and heroes attack your hero (this is what makes you hero a “tank”). This ability provides additional armour which makes your hero increase its tanking capabilities (note: range on this skill is MEELE RANGE, thus you must get very close before using it).
Terrify: Powerful damage over time (DOT) skill, useful to make heroes get close to you. The main drawback of this skill is that, heroes can nullify its effects by denying or killing a creep/hero. Therefore at high level games, it is very hard to utilise properly as the effects last very short. However, it is useful when enemy heroes are running away with 10-150 health and there are only two choices: that is to either kill a creep (which will be impossible since you are hitting him) or run away so that you can’t hit him.
Whirling Blade (WB): Legionnaire’s main farming, killing and damaging ability. Becomes more and more useful as more units are attacking your hero, thus WB combined with Taunt is extremely necessary (note: WB does 175 AOE damage, don’t underestimate its damage).
Decapitate: Finisher ultimate. Killing anyone below 625 health at this skills max level, no matter what items they are using or skills (Magic immunity, Accursed ultimate, anything), but it needs to be used in MELEE RANGE.
Main Items
Helm of The Black Legion is extremely important for Legionnaire, it makes farming and tanking possible and thus should be one of your first items, Marchers provides higher chance to perform Taunt successfully and so it should be your second item. The third item which is required is, PORTAL KEY this item ensures you are successful every time with Taunt and is the most essential item for Legionnaire. The final necessary item is Behemoths Heart.
Additional Items
Health Potions and Runes of Blight: Useful items to have in the beginning before getting your Helm of The Black Legion.
Shrunken Head and Shamans Headress: Get one or the other but not both, as it can be “filled” for more useful things.
Barbed Armor: it returns 100 % damage and is incredibly useful, if the other team has critical hits dealing over 700 damage.
Symbol of Rage: Harder to kill.
Geometers Bane: Gives 2 images of your hero ( 3 BIG SCARY TANKS J, That Spin ), good for pushing.
Skill Allocation
As Terrify is hard to use, beginners should follow this general build. Level 1 WB, Level 2 Taunt, Level 3 WB, Level 4 Taunt, Level 5 WB, Level 6 Ultimate, Level 7 WB. Basically max out WB, Taunt and ultimate then just add additional stats, for more mana.
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Lvl 1: WB
Lvl 2: Terrify
Lvl 3: Taunt or WB
Lvl 4: Terrify
Lvl 5: Taunt or WB
Lvl 6: Ulitmato
Lvl 7: Terrify
Max Terrify to get kills
Items
)
Beginning i always buy a Shield and “Tree eating”
After that i got farm and when i have 500 i buy Boots (It can save lifes and make kills
After that just save up for Lifetube and all items for one Black Legion
After that buy marchers
After that gogo portal key (if you have taken the Taunt skill)
After that buy a second Black Legion
After that gogo Abyssal Skull (Gives mana reg, lifesteal aura).. This helps your team and your creeps.
After that lol the game is usually almost over but well, gogo behemoth heart if its not.
This is an Aggresive hero so gogo be aggresive (at least in the begginning) i do that and i get loads of keals
@Pontus
That build is extremely noobish. Your main farming skill and killing skill that does almost all your damage is whirling blade. It is the only option to max first. Anything else screams out that you suck at Heroes of Newerth.
Taunt is the second most important skill. It’s your incredibly powerful disable that goes with your whirling blade very well. If you get your charge maxed first then you can get one swing on them and then they get away… however with one taunt and maxed whirling blade, it kills squishy heroes with only a few proc’s.
The item build is also very bad…
Get shield with some regen to lifetube then finish the helm of the black legion. After this if your farm is good (aka not ganked in jungle) then just farm up a fast portal key. Then from there you get easy kills from the maxed whirling blade and taunt, with your ult as the finisher.
After portal key comes steamboots and, depending on the situation, shaman/demonic/behemoths.
@rolaze
His charge is the most important skill. Look at pro’s replay and see their skill-build :
1 – WB
2 – Charge
3 – Taunt/Charge
4 – Charge
5 – WB
6 – Ulti
Max stack neutral and charge tehm and you’ll spin like swift blade.
HF being overfarmed/lvled
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